Team of researchers in immersive technology in rehabilitation (ITR)
The CIRRIS as research center
To promote the CIRRIS as a provincial, national and even international leader in research involving immersive technology in rehabilitation and social participation.
To encourage collaborations and exchanges to push the creation of new ideas.
To assist in training, recruiting and retaining highly qualified personnel.
To provide means to support communication and knowledge transfer between members and different stakeholders.
To increase the volume and innovation of research in Immersive Technology in Rehabilitation by optimizing the synergy that generates ideas and by a more efficient sharing of material and human resources.
Brun C, Giorgi N, Pinard AM, Gagné M, McCabe CS, Mercier C.
J Pain. 2019 Jan;20(1):17-27.
Deblock-Bellamy A, Batcho CS, Mercier C, Blanchette AK.
J Neuroeng Rehabil. 2018 Mar 16;15(1):24.
Richards CL, Malouin F, Lamontagne A, McFadyen BJ, Dumas F, Comeau F, Robitaille NM, Fung J.
Physiother Can. 2018 Summer;70(3):221-230
Joyal CC, Neveu SM, Boukhalfi T, Jackson PL, Renaud P.
Front Hum Neurosci. 2018 Jul 9;12:273
Brun C, Gagné M, McCabe CS, Mercier C. PLoS One. 2018 Aug 29;13(8)
Robitaille N, Jackson PL, Hébert LJ, Mercier C, Bouyer LJ, Fecteau S, Richards CL, McFadyen BJ.
Disabil Rehabil Assist Technol. 2017 Oct;12(7):758-764
Feb 8, 2020 - Feb 10, 2020
ICVR 2020 is a forum to discuss new advances and developments in virtual reality by involving researchers, senior technical people, domain experts, and academics together.
Feb 27, 2020 - Feb 29, 2020
The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics.
Jun 8, 2020 - Jun 11, 2020
Intends to bring together the community of researchers, scientists and innovators in order to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications.